Pitch Perfect is a quiz of sorts, broken up into eight different parts, starting with an easy section and then progressively getting more difficult. The last of the mini-games is Pitch Perfect. This mode is even more fun with multiple players, but like Mii Maestro there is a very small selection of songs for this mode, which I thought was disappoting since I sort of enjoyed this mini-game. The mode has multiple difficulty levels and a fast scrolling mode making it one of the most challenging modes in Wii Music. The music will start and the notes will scroll by and as they’re scrolling it’s up to you to ring the right bell at the right time that the note passes by. The game will assign your character two colored bells which represent different notes on a scale. In Handbell Harmony you will play with both the Wii remote and nunchuck, each representing a different bell that your Mii will be holding. Handbell Harmony is probably the only mode that even resembles other rhythm games.
There enjoyment of this mode is pretty limited though and there are only 5 songs to play through. With multiple player the game grades how in synch both players were. Mii Maestro is a simple game where you act as a conductor and move your arm in time with the song in order to conduct an orchestra. These games are: Mii Maestro, Handbell Harmony, and Pitch Perfect. There is a Games mode which allows you to choose between three separate mini-games. There’s a mode where you can view any video you have created, and various ways of sorting these videos. There’s a tutorial mode where you can learn different styles of music and can also learn the basic fundamentals of gameplay. There are only a couple of modes in Wii Music. Is this approach enough to distract people from the Rock Band and Guitar Hero games? Is it game interesting enough to draw in people who might have been turned off by the high price of the other music games? Wii Music attempts to find it’s niche in the music video game market by making the game accessible to anyone and providing some more creativity and a wider variety of instruments, without having a bunch of plastic peripherals needed to play the game. Combine that with how well the music/rhythm game business has been in the last few years and you can see how the idea for Wii Music was born. One of the reasons behind the massive success of Nintendo’s Wii console has been how well they have marketed towards those who only casually play video games, or those who might never have played a game at all.
Sia | Kalimba Full Cover With Tabs & Lyrics | No Tuning 238 views